THIS IS A PROTOTYPE!

I am hoping to get some play-tester feedback on this game which I have been working on. I am especially interested to hear about how players find the mechanics and difficulty, and whether clearer tutorials are needed. 

If you do have any feedback (positive or negative, preferably constructive) feel free to leave a comment or email me at: texbarnes88@gmail.com

Controls:

Left/Right Arrows - rotate

Down Arrow- crouch

R - restart level

Esc - Pause

Note: Most of the games art is from the incredible Kenney, and is used under a Creative commons license. I am intending this as final art, so let me know if there's something I should change.

Note 2: This is the second prototype of the project, with major changes including: Sound + Music, a pause and end of level menu, and a few new levels. (The pause menu also allows you to skip levels, though I'd encourage you to not immediately resort to skipping)

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNeighbourhood Snake
GenrePlatformer
Made withGodot
Tags1-bit, 2D, Indie, Pixel Art, Singleplayer

Comments

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it dindt load for me :(

Oh no! It might be a Godot thing, are you running on a windows PC?

no

Alas, I will try to get it to work on other devices!

good luck then! :D

(+1)

:O this is much better than what i made with these assets xD It's great!

Hey thanks for playing, I appreciate it!

np! it's a lot of fun!

Great work. I think the movement is really interesting and enjoyable. It can be a little bit challenging to rotate the correct amount to push off on the angle you want but it is very satisfying when you get it perfect and make a challenging jump between some spikes. The different areas that had different movement rules were very interesting and added a nice bit of variation to the basic movement. 

Rotating the player to the sides was easy to understand but I did not understand what the crouching was. I was not able to make anything different happen when I pressed Ctrl.  

I got this far and found it to be a good challenge up to this point. Some levels were harder or easier than other but none of them took me long enough to get frustrated. Until this one. I could not figure out how to use the moving platform for anything other than to help me get closer to the spikes and die.

hey thanks for playing Jamie. I literally forgot the buttons to my own game, it's down to crouch, I have no idea where I got control from.

you were right near the end of the demo tho, so you only missed a couple of levels

It looked like it said control rather than down arrow when I read it last time. Crouch works well and now I understand why there was a down arrow on that platform

It did say control, I changed it after you commented to gaslight you